Strength
8
 
Perception
5
 
Endurance
4
 
Charisma
5
 
Intelligence
7
 
Agility
7
 
Luck
4
 
Action Points
79
 
Carry Weight
230
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
4.0
 
Skill Points
17
 
Barter
20
 
Big Guns
12
 
Energy Weapons
14
 
Explosives
25
 
Lockpick
30
 
Medicine
35
 
Melee Weapons
50
 
Repair
24
 
Science
20
 
Small Guns
18
 
Sneak
18
 
Speech
25
 
Unarmed
12
 
Little Leaguer (2)
Level 1
ST 8 PE 5 EN 4 CH 5 IN 7 AG 7 LK 4
Lockpick, Medicine, and Melee Weapons
Level 2
Lockpick +1 (30), Speech +11 (25), Repair +2 (20), Science +2 (20), Melee Weapons +1 (41)
Little Leaguer
Level 3
Repair +4 (24), Explosives +1 (25), Barter +6 (20), Melee Weapons +4 (50), Medicine +2 (35)
Little Leaguer
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