Strength
6
 
Perception
8
 
Endurance
8
 
Charisma
7
 
Intelligence
6
 
Agility
8
 
Luck
8
 
Action Points
106
 
Carry Weight
260
 
Critical Chance
13%
 
Dmg Resist
13%
 
Hit Points
490
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
40
 
Big Guns
100
 
Energy Weapons
32
 
Explosives
100
 
Lockpick
100
 
Medicine
20
 
Melee Weapons
30
 
Repair
100
 
Science
25
 
Small Guns
100
 
Sneak
25
 
Speech
85
 
Unarmed
35
 
Action Boy/Girl
Animal Friend (2)
Ant Sight
Better Criticals
Booster Shot
Child at Heart
Commando
Covert Ops
Demolition Expert
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (3)
Life Giver
Light Step
Pitt Fighter
Power Armor Training
Rad Resistance
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 6 EN 6 CH 6 IN 5 AG 6 LK 6
Speech, Big Guns, and Repair
Bobblehead (Speech)
Ant Sight
Booster Shot
Wired Reflexes
Power Armor Training
Pitt Fighter
Covert Ops
Hematophage
Chinese Army: Special Ops Training Manual => Sneak +1 (18)
Paradise Lost => Speech +1 (43)
Level 2
Sneak +2 (20), Speech +2 (45), Repair +10 (40), Explosives +1 (20)
Intense Training (EN)
Tumblers Today => Lockpick +1 (23)
Level 3
Lockpick +2 (25), Unarmed +1 (20), Repair +6 (46), Explosives +5 (25), Big Guns +1 (35)
Intense Training (AG)
Level 4
Small Guns +3 (25), Speech +5 (50), Repair +4 (50), Barter +3 (20)
Educated
Level 5
Small Guns +5 (31), Repair +8 (59), Big Guns +5 (41)
Intense Training (LK)
Bobblehead (Luck)
Dean's Electronics => Repair +1 (60)
Level 6
Speech +4 (55), Repair +5 (65), Big Guns +9 (50)
Toughness
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 7
Small Guns +3 (34), Lockpick +9 (35), Repair +3 (70), Explosives +4 (30)
Child at Heart
Level 8
Small Guns +1 (35), Lockpick +10 (45), Speech +5 (60), Explosives +3 (33)
Strong Back
Tumblers Today => Lockpick +1 (46)
Tumblers Today => Lockpick +1 (47)
Tumblers Today => Lockpick +1 (48)
Level 9
Small Guns +10 (45), Lockpick +2 (50), Repair +5 (75), Explosives +2 (35)
Rad Resistance
Level 10
Small Guns +5 (50), Repair +5 (80), Barter +4 (25), Big Guns +5 (55)
Animal Friend
Level 11
Repair +5 (85), Explosives +9 (44), Big Guns +5 (60)
Finesse
Guns and Bullets => Small Guns +1 (51)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (61)
Duck and Cover! => Explosives +1 (45)
Level 12
Repair +5 (90), Big Guns +14 (75)
Sniper
Guns and Bullets => Small Guns +1 (52)
Level 13
Small Guns +3 (55), Speech +5 (65), Repair +5 (95), Explosives +1 (46), Big Guns +5 (80)
Life Giver
Bobblehead (Small Guns)
Bobblehead (Charisma)
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Endurance)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Repair)
Bobblehead (Energy Weapons)
Level 14
Small Guns +3 (70), Lockpick +3 (65), Speech +3 (70), Explosives +2 (60), Big Guns +8 (100)
Light Step
Level 15
Small Guns +5 (75), Lockpick +5 (70), Unarmed +2 (25), Explosives +5 (65), Medicine +2 (20)
Animal Friend
Level 16
Small Guns +5 (80), Speech +5 (75), Barter +3 (30), Science +4 (25), Melee Weapons +2 (20)
Better Criticals
Level 17
Small Guns +5 (85), Lockpick +5 (75), Speech +4 (79), Explosives +5 (70)
Action Boy/Girl
Level 18
Small Guns +15 (100), Speech +1 (80), Explosives +3 (73)
Commando
Level 19
Lockpick +12 (87), Explosives +7 (80)
Demolition Expert
Level 20
Lockpick +8 (95), Explosives +11 (91)
Grim Reaper's Sprint
Level 21
Lockpick +5 (100), Speech +5 (85), Explosives +9 (100)
Gunslinger
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Bobblehead (Barter)
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