Strength
6
 
Perception
6
 
Endurance
5
 
Charisma
6
 
Intelligence
7
 
Agility
6
 
Luck
4
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
16
 
Big Guns
14
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
25
 
Medicine
35
 
Melee Weapons
16
 
Repair
33
 
Science
20
 
Small Guns
35
 
Sneak
16
 
Speech
16
 
Unarmed
14
 
Swift Learner
Level 1
ST 6 PE 6 EN 5 CH 6 IN 7 AG 6 LK 4
Medicine, Small Guns, and Repair
Level 2
Small Guns +4 (35), Lockpick +9 (25), Science +2 (20), Medicine +2 (35)
Swift Learner
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