Strength
7
 
Perception
7
 
Endurance
6
 
Charisma
4
 
Intelligence
4
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
14
 
Barter
13
 
Big Guns
17
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
34
 
Medicine
28
 
Melee Weapons
19
 
Repair
13
 
Science
13
 
Small Guns
17
 
Sneak
17
 
Speech
28
 
Unarmed
17
 
Level 1
ST 7 PE 7 EN 6 CH 4 IN 4 AG 6 LK 6
Lockpick, Medicine, and Speech
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