Strength
5
 
Perception
3
 
Endurance
1
 
Charisma
1
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
9
 
Big Guns
9
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
28
 
Medicine
27
 
Melee Weapons
32
 
Repair
27
 
Science
27
 
Small Guns
27
 
Sneak
42
 
Speech
9
 
Unarmed
9
 
Level 1
ST 5 PE 3 EN 1 CH 1 IN 10 AG 10 LK 10
Lockpick, Melee Weapons, and Sneak
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