Strength
1
 
Perception
7
 
Endurance
9
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
4
 
Action Points
83
 
Carry Weight
160
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
0.5
 
Skill Points
19
 
Barter
6
 
Big Guns
22
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
26
 
Medicine
32
 
Melee Weapons
6
 
Repair
42
 
Science
22
 
Small Guns
50
 
Sneak
22
 
Speech
6
 
Unarmed
40
 
Gun Nut
Level 1
ST 1 PE 7 EN 9 CH 1 IN 9 AG 9 LK 4
Small Guns, Unarmed, and Repair
Bobblehead (Medicine)
Level 2
Small Guns +8 (50), Lockpick +8 (26), Unarmed +3 (40)
Gun Nut
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