Level 1
ST 9 PE 1 EN 6 CH 1 IN 9 AG 5 LK 9
Energy Weapons, Repair, and Lockpick
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Energy Weapons +6 (42), Lockpick +14 (50)
Intense Training (EN)
Level 3
Energy Weapons +8 (50), Lockpick +4 (54), Repair +8 (60)
Intense Training (EN)
Level 4
Energy Weapons +10 (60), Repair +10 (70)
Educated
Level 5
Energy Weapons +10 (70), Lockpick +3 (57), Repair +10 (80)
Comprehension
Level 6
Energy Weapons +10 (80), Lockpick +3 (60), Repair +10 (90)
Toughness
Level 7
Energy Weapons +10 (90), Lockpick +3 (63), Repair +10 (100)
Intense Training (EN)
Level 8
Energy Weapons +10 (100), Lockpick +7 (70), Medicine +6 (43)
Strong Back
Level 9
Sneak +6 (37), Lockpick +10 (80), Medicine +7 (50)
Intense Training (AG)
Level 10
Sneak +3 (42), Lockpick +10 (90), Medicine +10 (60)
Intense Training (AG)
Level 11
Sneak +3 (47), Lockpick +10 (100), Medicine +10 (70)
Intense Training (AG)
Level 12
Sneak +13 (70), Medicine +10 (80)
Silent Running
Level 13
Sneak +10 (80), Medicine +10 (90), Big Guns +3 (40)
Fast Metabolism
Level 14
Sneak +10 (90), Medicine +10 (100), Big Guns +3 (43)
Life Giver
Level 15
Sneak +10 (100), Explosives +6 (27), Big Guns +7 (50)
Intense Training (AG)
Level 16
Explosives +13 (40), Big Guns +10 (75)
Tag! (Big Guns)
Level 17
Explosives +10 (52), Melee Weapons +8 (45), Big Guns +5 (80)
Intense Training (PE)
Level 18
Explosives +8 (62), Melee Weapons +5 (50), Big Guns +10 (90)
Intense Training (PE)
Level 19
Explosives +3 (67), Melee Weapons +10 (60), Big Guns +10 (100)
Intense Training (PE)
Level 20
Explosives +13 (80), Melee Weapons +10 (70)
Explorer
Level 21
Explosives +10 (90), Science +3 (40), Melee Weapons +10 (80)
Adamantium Skeleton
Level 22
Explosives +10 (100), Science +3 (43), Melee Weapons +10 (90)
Scrounger
Level 23
Small Guns +6 (43), Science +7 (50), Melee Weapons +10 (100)
Fortune Finder
Level 24
Small Guns +7 (50), Unarmed +6 (43), Science +10 (60)
Lady Killer/Black Widow
Level 25
Small Guns +10 (60), Unarmed +3 (46), Science +10 (70)
Quantum Chemist
Level 26
Small Guns +10 (70), Unarmed +3 (49), Science +10 (80)
Cyborg
Level 27
Small Guns +10 (80), Unarmed +3 (52), Science +10 (90)
Chemist
Level 28
Small Guns +10 (90), Unarmed +3 (55), Science +10 (100)
Party Boy/Girl
Level 29
Small Guns +10 (100), Unarmed +13 (68)
Chem Resistant
Level 30
Unarmed +23 (91)
Almost Perfect
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Lying, Congressional Style => Speech +2 (37)
Lying, Congressional Style => Speech +2 (39)
Lying, Congressional Style => Speech +2 (41)
Lying, Congressional Style => Speech +2 (43)
Lying, Congressional Style => Speech +2 (45)
Lying, Congressional Style => Speech +2 (47)
Lying, Congressional Style => Speech +2 (49)
Lying, Congressional Style => Speech +2 (51)
Lying, Congressional Style => Speech +2 (53)
Lying, Congressional Style => Speech +2 (55)
Lying, Congressional Style => Speech +2 (57)
Lying, Congressional Style => Speech +2 (59)
Lying, Congressional Style => Speech +2 (61)
Lying, Congressional Style => Speech +2 (63)
Lying, Congressional Style => Speech +2 (65)
Lying, Congressional Style => Speech +2 (67)
Lying, Congressional Style => Speech +2 (69)
Lying, Congressional Style => Speech +2 (71)
Lying, Congressional Style => Speech +2 (73)
Lying, Congressional Style => Speech +2 (75)
Lying, Congressional Style => Speech +2 (77)
Lying, Congressional Style => Speech +2 (79)
Lying, Congressional Style => Speech +2 (81)
Lying, Congressional Style => Speech +2 (83)
Tales of a Junktown Jerky Vendor => Barter +2 (37)
Tales of a Junktown Jerky Vendor => Barter +2 (39)
Tales of a Junktown Jerky Vendor => Barter +2 (41)
Tales of a Junktown Jerky Vendor => Barter +2 (43)
Tales of a Junktown Jerky Vendor => Barter +2 (45)
Tales of a Junktown Jerky Vendor => Barter +2 (47)
Tales of a Junktown Jerky Vendor => Barter +2 (49)
Tales of a Junktown Jerky Vendor => Barter +2 (51)
Tales of a Junktown Jerky Vendor => Barter +2 (53)
Tales of a Junktown Jerky Vendor => Barter +2 (55)
Tales of a Junktown Jerky Vendor => Barter +2 (57)
Tales of a Junktown Jerky Vendor => Barter +2 (59)
Tales of a Junktown Jerky Vendor => Barter +2 (61)
Tales of a Junktown Jerky Vendor => Barter +2 (63)
Tales of a Junktown Jerky Vendor => Barter +2 (65)
Tales of a Junktown Jerky Vendor => Barter +2 (67)
Tales of a Junktown Jerky Vendor => Barter +2 (69)
Tales of a Junktown Jerky Vendor => Barter +2 (71)
Tales of a Junktown Jerky Vendor => Barter +2 (73)
Tales of a Junktown Jerky Vendor => Barter +2 (75)
Tales of a Junktown Jerky Vendor => Barter +2 (77)
Tales of a Junktown Jerky Vendor => Barter +2 (79)
Tales of a Junktown Jerky Vendor => Barter +2 (81)
Tales of a Junktown Jerky Vendor => Barter +2 (83)
Power Armor Training
Xenotech Expert