Strength
2
 
Perception
8
 
Endurance
5
 
Charisma
3
 
Intelligence
6
 
Agility
6
 
Luck
10
 
Action Points
77
 
Carry Weight
170
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.0
 
Skill Points
16
 
Barter
13
 
Big Guns
17
 
Energy Weapons
23
 
Explosives
23
 
Lockpick
38
 
Medicine
29
 
Melee Weapons
11
 
Repair
19
 
Science
19
 
Small Guns
34
 
Sneak
34
 
Speech
13
 
Unarmed
17
 
Level 1
ST 2 PE 8 EN 5 CH 3 IN 6 AG 6 LK 10
Lockpick, Small Guns, and Sneak
Bobblehead (Medicine)
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