Strength
5
 
Perception
3
 
Endurance
10
 
Charisma
1
 
Intelligence
10
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
7
 
Big Guns
25
 
Energy Weapons
11
 
Explosives
11
 
Lockpick
26
 
Medicine
25
 
Melee Weapons
15
 
Repair
25
 
Science
25
 
Small Guns
30
 
Sneak
30
 
Speech
7
 
Unarmed
25
 
Level 1
ST 5 PE 3 EN 10 CH 1 IN 10 AG 5 LK 6
Small Guns, Sneak, and Lockpick
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