Strength
6
 
Perception
7
 
Endurance
6
 
Charisma
4
 
Intelligence
7
 
Agility
3
 
Luck
7
 
Action Points
71
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
14
 
Big Guns
18
 
Energy Weapons
35
 
Explosives
20
 
Lockpick
20
 
Medicine
20
 
Melee Weapons
18
 
Repair
35
 
Science
35
 
Small Guns
12
 
Sneak
12
 
Speech
14
 
Unarmed
18
 
Level 1
ST 6 PE 7 EN 6 CH 4 IN 7 AG 3 LK 7
Repair, Science, and Energy Weapons
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