Strength
5
 
Perception
5
 
Endurance
10
 
Charisma
1
 
Intelligence
10
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
320
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
7
 
Big Guns
25
 
Energy Weapons
30
 
Explosives
15
 
Lockpick
30
 
Medicine
25
 
Melee Weapons
15
 
Repair
25
 
Science
25
 
Small Guns
72
 
Sneak
17
 
Speech
7
 
Unarmed
25
 
Intense Training (2)
Level 1
ST 5 PE 5 EN 10 CH 1 IN 10 AG 5 LK 4
Energy Weapons, Small Guns, and Lockpick
Level 2
Small Guns +20 (50)
Intense Training (LK)
Level 3
Small Guns +20 (72)
Intense Training (AG)
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