Strength
7
 
Perception
5
 
Endurance
6
 
Charisma
5
 
Intelligence
4
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.5
 
Skill Points
14
 
Barter
15
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
13
 
Melee Weapons
19
 
Repair
30
 
Science
13
 
Small Guns
42
 
Sneak
27
 
Speech
19
 
Unarmed
17
 
Intense Training
Level 1
ST 7 PE 5 EN 6 CH 5 IN 4 AG 8 LK 5
Small Guns, Repair, and Lockpick
Level 2
Sneak +4 (27), Small Guns +4 (42), Speech +4 (19), Repair +2 (30)
Intense Training (AG)
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