Strength
7
 
Perception
4
 
Endurance
4
 
Charisma
10
 
Intelligence
5
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
25
 
Big Guns
13
 
Energy Weapons
28
 
Explosives
13
 
Lockpick
28
 
Medicine
15
 
Melee Weapons
19
 
Repair
15
 
Science
30
 
Small Guns
15
 
Sneak
15
 
Speech
25
 
Unarmed
13
 
Level 1
ST 7 PE 4 EN 4 CH 10 IN 5 AG 5 LK 5
Lockpick, Energy Weapons, and Science
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