Strength
5
 
Perception
8
 
Endurance
8
 
Charisma
4
 
Intelligence
4
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
13
 
Big Guns
36
 
Energy Weapons
21
 
Explosives
27
 
Lockpick
50
 
Medicine
13
 
Melee Weapons
15
 
Repair
50
 
Science
13
 
Small Guns
30
 
Sneak
28
 
Speech
13
 
Unarmed
21
 
Ant Sight
Educated
Gun Nut (2)
Rad Regeneration
Wired Reflexes
Level 1
ST 4 PE 7 EN 8 CH 4 IN 4 AG 7 LK 6
Big Guns, Repair, and Lockpick
Level 2
Lockpick +1 (35), Repair +7 (40), Explosives +6 (25)
Gun Nut
Ant Sight
Rad Regeneration
Wired Reflexes
Bobblehead (Strength)
Level 3
Sneak +1 (20), Lockpick +13 (50)
Gun Nut
Level 4
Sneak +8 (28), Small Guns +1 (30), Repair +5 (50)
Educated
Would you like to comment? Sign up for new account, or sign in if you are already a member.