Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
91
 
Energy Weapons
97
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
97
 
Repair
100
 
Science
91
 
Small Guns
97
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Sight
Better Criticals
Bloody Mess
Comprehension
Cyborg
Deep Sleep
Demolition Expert
Educated
Escalator to Heaven
Explorer
Fast Metabolism
Finesse
Grim Reaper's Sprint
Life Giver
Ninja
Paralyzing Palm
Pyromaniac
Quantum Chemist
Rad Absorption
Rad Resistance
Rad Tolerance
Scrounger
Silent Running
Strong Back
Tag!
Thief (2)
Toughness
Level 1
ST 5 PE 4 EN 8 CH 1 IN 9 AG 6 LK 7
Unarmed, Lockpick, and Explosives
Bobblehead (Unarmed)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Sneak)
Bobblehead (Intelligence)
Bobblehead (Endurance)
Bobblehead (Strength)
Level 2
Sneak +12 (45), Lockpick +6 (50), Unarmed +1 (50), Explosives +1 (40)
Thief
Level 3
Sneak +5 (55), Unarmed +10 (60), Explosives +5 (45)
Thief
Level 4
Sneak +5 (60), Lockpick +5 (60), Unarmed +5 (65), Explosives +5 (50)
Educated
Level 5
Sneak +5 (65), Lockpick +5 (65), Unarmed +5 (70), Explosives +5 (55), Barter +3 (11)
Comprehension
Level 6
Sneak +5 (70), Lockpick +5 (70), Repair +4 (30), Explosives +5 (60), Barter +4 (15)
Toughness
Level 7
Repair +5 (35), Explosives +5 (65), Barter +9 (24), Medicine +4 (30)
Demolition Expert
Bobblehead (Medicine)
Bobblehead (Barter)
Level 8
Repair +5 (40), Explosives +5 (70), Barter +8 (42), Medicine +5 (45)
Scrounger
Level 9
Repair +10 (50), Barter +8 (50), Medicine +5 (50)
Bloody Mess
Level 10
Repair +10 (60), Barter +8 (58), Medicine +5 (55)
Finesse
Pugilism Illustrated => Unarmed +2 (72)
Pugilism Illustrated => Unarmed +2 (74)
Pugilism Illustrated => Unarmed +2 (76)
Pugilism Illustrated => Unarmed +2 (78)
Pugilism Illustrated => Unarmed +2 (80)
Pugilism Illustrated => Unarmed +2 (82)
Pugilism Illustrated => Unarmed +2 (84)
Pugilism Illustrated => Unarmed +2 (86)
Pugilism Illustrated => Unarmed +2 (88)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Dean's Electronics => Repair +2 (62)
Dean's Electronics => Repair +2 (64)
Dean's Electronics => Repair +2 (66)
Dean's Electronics => Repair +2 (68)
Dean's Electronics => Repair +2 (70)
Dean's Electronics => Repair +2 (72)
Dean's Electronics => Repair +2 (74)
Dean's Electronics => Repair +2 (76)
Dean's Electronics => Repair +2 (78)
Dean's Electronics => Repair +2 (80)
Dean's Electronics => Repair +2 (82)
Dean's Electronics => Repair +2 (84)
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Bobblehead (Repair)
Duck and Cover! => Explosives +2 (72)
Duck and Cover! => Explosives +2 (74)
Duck and Cover! => Explosives +2 (76)
Duck and Cover! => Explosives +2 (78)
Duck and Cover! => Explosives +2 (80)
Duck and Cover! => Explosives +2 (82)
Duck and Cover! => Explosives +2 (84)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Tumblers Today => Lockpick +2 (72)
Tumblers Today => Lockpick +2 (74)
Tumblers Today => Lockpick +2 (76)
Tumblers Today => Lockpick +2 (78)
Tumblers Today => Lockpick +2 (80)
Tumblers Today => Lockpick +2 (82)
Tumblers Today => Lockpick +2 (84)
Tumblers Today => Lockpick +2 (86)
Tumblers Today => Lockpick +2 (88)
Tumblers Today => Lockpick +2 (90)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Level 11
Barter +7 (65), Medicine +10 (65), Big Guns +6 (30)
Strong Back
Tales of a Junktown Jerky Vendor => Barter +2 (67)
Tales of a Junktown Jerky Vendor => Barter +2 (69)
Tales of a Junktown Jerky Vendor => Barter +2 (71)
Tales of a Junktown Jerky Vendor => Barter +2 (73)
Tales of a Junktown Jerky Vendor => Barter +2 (75)
Tales of a Junktown Jerky Vendor => Barter +2 (77)
Tales of a Junktown Jerky Vendor => Barter +2 (79)
Tales of a Junktown Jerky Vendor => Barter +2 (81)
Tales of a Junktown Jerky Vendor => Barter +2 (83)
Tales of a Junktown Jerky Vendor => Barter +2 (85)
Tales of a Junktown Jerky Vendor => Barter +2 (87)
Tales of a Junktown Jerky Vendor => Barter +2 (89)
Tales of a Junktown Jerky Vendor => Barter +2 (91)
Tales of a Junktown Jerky Vendor => Barter +2 (93)
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Level 12
Barter +5 (100), Medicine +15 (80), Big Guns +3 (33)
Silent Running
Level 13
Medicine +20 (100), Big Guns +3 (36)
Fast Metabolism
Level 14
Speech +9 (17), Big Guns +14 (50)
Life Giver
Level 15
Speech +13 (30), Big Guns +10 (60)
Pyromaniac
Level 16
Energy Weapons +1 (15), Speech +20 (50), Melee Weapons +2 (20)
Action Boy/Girl
Bobblehead (Perception)
Ant Sight
Level 17
Small Guns +2 (20), Energy Weapons +1 (20), Speech +20 (70)
Better Criticals
Level 18
Speech +10 (80), Science +3 (29), Big Guns +10 (70)
Paralyzing Palm
Level 19
Science +23 (52)
Tag! (Speech)
Level 20
Speech +5 (100), Science +8 (60), Big Guns +10 (80)
Grim Reaper's Sprint
Level 21
Melee Weapons +23 (43)
Explorer
Level 22
Melee Weapons +23 (66)
Deep Sleep
Bobblehead (Melee Weapons)
Level 23
Energy Weapons +9 (29), Science +10 (70), Melee Weapons +4 (80)
Ninja
Level 24
Energy Weapons +23 (52)
Escalator to Heaven
Level 25
Energy Weapons +23 (75)
Quantum Chemist
Level 26
Small Guns +18 (38), Energy Weapons +5 (80)
Rad Tolerance
Level 27
Small Guns +23 (61)
Cyborg
Level 28
Small Guns +13 (74), Science +10 (80)
Rad Absorption
Level 29
Small Guns +13 (87), Science +5 (85), Big Guns +5 (85)
Rad Resistance
Level 30
Small Guns +3 (97), Science +5 (91), Melee Weapons +10 (97), Big Guns +5 (91)
Almost Perfect
sparton1199, over 14 years ago:
i like this =p, i might proceed to stomp some cunts with it
Would you like to comment? Sign up for new account, or sign in if you are already a member.