Strength
6
 
Perception
5
 
Endurance
8
 
Charisma
3
 
Intelligence
8
 
Agility
7
 
Luck
3
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
10
 
Big Guns
20
 
Energy Weapons
29
 
Explosives
14
 
Lockpick
14
 
Medicine
35
 
Melee Weapons
16
 
Repair
35
 
Science
20
 
Small Guns
18
 
Sneak
18
 
Speech
10
 
Unarmed
20
 
Level 1
ST 6 PE 5 EN 8 CH 3 IN 8 AG 7 LK 3
Repair, Medicine, and Energy Weapons
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