Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
15
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
45
 
Medicine
45
 
Melee Weapons
15
 
Repair
45
 
Science
45
 
Small Guns
15
 
Sneak
15
 
Speech
32
 
Unarmed
15
 
Educated
Intense Training (2)
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Lockpick, Science, and Repair
Level 2
Lockpick +10 (40), Medicine +10 (35)
Intense Training (LK)
Level 3
Speech +9 (24), Repair +2 (42), Science +2 (42), Medicine +7 (42)
Intense Training (PE)
Level 4
Lockpick +3 (45), Speech +8 (32), Repair +3 (45), Science +3 (45), Medicine +3 (45)
Educated
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