Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
4
 
Intelligence
7
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
13
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
39
 
Medicine
19
 
Melee Weapons
30
 
Repair
19
 
Science
19
 
Small Guns
67
 
Sneak
25
 
Speech
13
 
Unarmed
15
 
Intense Training (2)
Level 1
ST 5 PE 5 EN 5 CH 4 IN 7 AG 9 LK 5
Small Guns, Lockpick, and Melee Weapons
Level 2
Small Guns +10 (50), Lockpick +7 (37)
Intense Training (AG)
Level 3
Small Guns +17 (67)
Intense Training (PE)
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