Strength
8
 
Perception
8
 
Endurance
6
 
Charisma
3
 
Intelligence
7
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
230
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
4.0
 
Skill Points
20
 
Barter
17
 
Big Guns
17
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
45
 
Medicine
45
 
Melee Weapons
21
 
Repair
50
 
Science
30
 
Small Guns
43
 
Sneak
17
 
Speech
15
 
Unarmed
17
 
Ant Sight
Daddy's Boy/Girl
Educated
Intense Training
Swift Learner
Wired Reflexes
Level 1
ST 7 PE 7 EN 6 CH 3 IN 7 AG 6 LK 4
Repair, Medicine, and Small Guns
Wired Reflexes
Bobblehead (Strength)
Level 2
Small Guns +1 (33), Lockpick +7 (26), Repair +7 (41), Medicine +2 (36)
Intense Training (LK)
Level 3
Small Guns +4 (37), Lockpick +4 (30), Repair +6 (47), Science +3 (22)
Swift Learner
Ant Sight
Guns and Bullets => Small Guns +1 (38)
Level 4
Small Guns +3 (41), Lockpick +3 (35), Speech +4 (15), Repair +3 (50), Barter +4 (15)
Educated
D.C. Journal of Internal Medicine => Medicine +1 (37)
Level 5
Small Guns +2 (43), Lockpick +10 (45), Barter +2 (17), Science +3 (30), Medicine +3 (45)
Daddy's Boy/Girl
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