Strength
5
 
Perception
7
 
Endurance
1
 
Charisma
5
 
Intelligence
10
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
130
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
15
 
Big Guns
7
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
19
 
Medicine
40
 
Melee Weapons
15
 
Repair
50
 
Science
25
 
Small Guns
45
 
Sneak
21
 
Speech
15
 
Unarmed
7
 
Intense Training
Level 1
ST 5 PE 7 EN 1 CH 5 IN 9 AG 8 LK 5
Repair, Medicine, and Small Guns
Level 2
Small Guns +9 (45), Repair +10 (50)
Intense Training (IN)
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