Strength
5
 
Perception
6
 
Endurance
4
 
Charisma
1
 
Intelligence
4
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.5
 
Skill Points
14
 
Barter
9
 
Big Guns
15
 
Energy Weapons
19
 
Explosives
34
 
Lockpick
19
 
Medicine
15
 
Melee Weapons
17
 
Repair
30
 
Science
15
 
Small Guns
42
 
Sneak
27
 
Speech
9
 
Unarmed
15
 
Level 1
ST 5 PE 6 EN 4 CH 1 IN 4 AG 10 LK 10
Small Guns, Explosives, and Repair
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