Strength
3
 
Perception
6
 
Endurance
3
 
Charisma
5
 
Intelligence
8
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.5
 
Skill Points
18
 
Barter
15
 
Big Guns
11
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
21
 
Melee Weapons
11
 
Repair
21
 
Science
36
 
Small Guns
40
 
Sneak
25
 
Speech
15
 
Unarmed
11
 
Level 1
ST 3 PE 6 EN 3 CH 5 IN 8 AG 10 LK 5
Small Guns, Lockpick, and Science
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