Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
1
 
Intelligence
1
 
Agility
1
 
Luck
7
 
Action Points
67
 
Carry Weight
250
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
11
 
Barter
8
 
Big Guns
26
 
Energy Weapons
26
 
Explosives
41
 
Lockpick
26
 
Medicine
18
 
Melee Weapons
41
 
Repair
8
 
Science
8
 
Small Guns
8
 
Sneak
8
 
Speech
8
 
Unarmed
41
 
Level 1
ST 10 PE 10 EN 10 CH 1 IN 1 AG 1 LK 7
Explosives, Melee Weapons, and Unarmed
Bobblehead (Medicine)
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