Strength
5
 
Perception
6
 
Endurance
8
 
Charisma
2
 
Intelligence
9
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
12%
 
Dmg Resist
20%
 
Hit Points
480
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
10
 
Big Guns
96
 
Energy Weapons
96
 
Explosives
75
 
Lockpick
60
 
Medicine
95
 
Melee Weapons
16
 
Repair
95
 
Science
60
 
Small Guns
96
 
Sneak
20
 
Speech
10
 
Unarmed
22
 
Adamantium Skeleton
Better Criticals
Chem Resistant
Chemist
Cyborg
Educated
Explorer
Fast Metabolism
Finesse
Gun Nut (2)
Intense Training (3)
Life Giver
Size Matters
Strong Back
Swift Learner
Toughness
Level 1
ST 5 PE 5 EN 6 CH 2 IN 9 AG 6 LK 7
Repair, Small Guns, and Medicine
Level 2
Lockpick +8 (24), Repair +1 (45), Explosives +9 (25), Medicine +1 (40)
Gun Nut
Bobblehead (Medicine)
Level 3
Small Guns +7 (50), Lockpick +6 (30), Science +6 (30)
Gun Nut
Level 4
Small Guns +5 (55), Repair +5 (55), Medicine +5 (55), Big Guns +4 (22)
Educated
Level 5
Small Guns +5 (60), Repair +5 (60), Science +5 (35), Medicine +5 (60), Big Guns +2 (24)
Swift Learner
Level 6
Small Guns +5 (65), Science +5 (40), Big Guns +12 (36)
Toughness
Level 7
Small Guns +5 (70), Science +5 (45), Big Guns +12 (50)
Intense Training (EN)
Level 8
Sneak +2 (20), Small Guns +5 (75), Science +5 (50), Big Guns +10 (60)
Strong Back
Level 9
Small Guns +5 (80), Lockpick +2 (32), Repair +5 (65), Science +5 (55), Medicine +5 (65)
Size Matters
Level 10
Small Guns +5 (85), Lockpick +2 (34), Repair +5 (70), Medicine +5 (70), Big Guns +5 (80)
Finesse
Level 11
Small Guns +5 (90), Lockpick +4 (38), Repair +5 (75), Medicine +5 (75), Big Guns +3 (85)
Intense Training (EN)
Level 12
Lockpick +2 (40), Repair +5 (80), Science +5 (60), Medicine +5 (80), Big Guns +5 (90)
Life Giver
Level 13
Lockpick +2 (42), Repair +5 (85), Explosives +10 (35), Medicine +5 (85)
Fast Metabolism
Level 14
Energy Weapons +14 (40), Lockpick +8 (50)
Cyborg
Level 15
Energy Weapons +10 (50), Lockpick +2 (52), Repair +5 (90), Medicine +5 (90)
Chemist
Level 16
Small Guns +5 (95), Lockpick +2 (54), Repair +5 (95), Medicine +5 (95), Big Guns +5 (95)
Chem Resistant
Level 17
Energy Weapons +20 (70), Lockpick +2 (56)
Adamantium Skeleton
Level 18
Energy Weapons +18 (90), Lockpick +1 (59), Explosives +3 (40)
Intense Training (PE)
Level 19
Energy Weapons +5 (95), Lockpick +1 (60), Explosives +16 (56)
Better Criticals
Level 20
Small Guns +1 (96), Energy Weapons +1 (96), Explosives +19 (75), Big Guns +1 (96)
Explorer
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