Strength
10
 
Perception
5
 
Endurance
5
 
Charisma
8
 
Intelligence
8
 
Agility
1
 
Luck
3
 
Action Points
67
 
Carry Weight
250
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
5.0
 
Skill Points
18
 
Barter
20
 
Big Guns
14
 
Energy Weapons
29
 
Explosives
29
 
Lockpick
14
 
Medicine
20
 
Melee Weapons
24
 
Repair
20
 
Science
20
 
Small Guns
6
 
Sneak
6
 
Speech
35
 
Unarmed
14
 
Level 1
ST 10 PE 5 EN 5 CH 8 IN 8 AG 1 LK 3
Explosives, Speech, and Energy Weapons
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