Strength
6
 
Perception
7
 
Endurance
6
 
Charisma
6
 
Intelligence
8
 
Agility
7
 
Luck
6
 
Action Points
104
 
Carry Weight
210
 
Critical Chance
11%
 
Dmg Resist
0%
 
Hit Points
430
 
Melee Damage
3.0
 
Skill Points
21
 
Barter
80
 
Big Guns
20
 
Energy Weapons
80
 
Explosives
80
 
Lockpick
80
 
Medicine
80
 
Melee Weapons
20
 
Repair
80
 
Science
80
 
Small Guns
80
 
Sneak
80
 
Speech
25
 
Unarmed
20
 
Action Boy/Girl
Better Criticals
Commando
Concentrated Fire
Educated
Finesse
Grim Reaper's Sprint
Gun Nut (3)
Intense Training (6)
Sniper
Tag!
Thief (3)
Level 1
ST 5 PE 6 EN 5 CH 5 IN 8 AG 6 LK 5
Small Guns, Sneak, and Lockpick
Bobblehead (Medicine)
Level 2
Sneak +3 (35), Small Guns +3 (40), Lockpick +3 (35), Science +9 (30)
Gun Nut
Level 3
Sneak +5 (40), Lockpick +5 (40), Repair +4 (35), Medicine +4 (35)
Gun Nut
Level 4
Sneak +5 (45), Small Guns +5 (50), Lockpick +5 (45), Repair +3 (38)
Educated
Level 5
Repair +2 (40), Explosives +4 (21), Science +10 (40), Medicine +5 (40)
Thief
Level 6
Repair +5 (50), Explosives +1 (22), Science +5 (45), Medicine +10 (50)
Gun Nut
Level 7
Sneak +5 (60), Lockpick +5 (60), Repair +5 (55), Explosives +1 (23), Science +5 (50)
Thief
Level 8
Small Guns +5 (62), Repair +5 (60), Explosives +1 (24), Science +5 (55), Medicine +5 (55)
Intense Training (AG)
Level 9
Sneak +3 (65), Small Guns +3 (65), Lockpick +5 (65), Repair +5 (65), Science +5 (60)
Commando
Level 10
Explosives +11 (35), Medicine +10 (65)
Finesse
Level 11
Sneak +5 (70), Small Guns +10 (75), Lockpick +5 (72), Explosives +1 (38)
Intense Training (PE)
Level 12
Sneak +5 (80), Energy Weapons +1 (20), Lockpick +3 (80), Explosives +2 (40), Science +10 (70)
Thief
Level 13
Repair +10 (75), Explosives +1 (41), Science +5 (75), Medicine +5 (70)
Intense Training (ST)
Level 14
Small Guns +5 (80), Repair +5 (80), Explosives +1 (42), Science +5 (80), Medicine +5 (75)
Intense Training (EN)
Level 15
Energy Weapons +3 (23), Explosives +18 (60)
Intense Training (CH)
Level 16
Energy Weapons +16 (39), Medicine +5 (80)
Action Boy/Girl
Level 17
Energy Weapons +1 (40), Explosives +20 (80)
Intense Training (LK)
Level 18
Energy Weapons +20 (60), Barter +1 (18)
Better Criticals
Level 19
Energy Weapons +20 (80), Barter +1 (34)
Tag! (Barter)
Level 20
Unarmed +3 (20), Speech +3 (20), Barter +9 (43), Melee Weapons +3 (20), Big Guns +3 (20)
Grim Reaper's Sprint
Level 21
Speech +4 (24), Barter +17 (60)
Concentrated Fire
Level 22
Speech +1 (25), Barter +20 (80)
Sniper
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