Strength
10
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
5.0
 
Skill Points
15
 
Barter
15
 
Big Guns
30
 
Energy Weapons
20
 
Explosives
15
 
Lockpick
15
 
Medicine
15
 
Melee Weapons
40
 
Repair
20
 
Science
15
 
Small Guns
45
 
Sneak
15
 
Speech
15
 
Unarmed
15
 
Gun Nut
Level 1
ST 10 PE 5 EN 5 CH 5 IN 5 AG 5 LK 5
Small Guns, Melee Weapons, and Big Guns
Level 2
Small Guns +10 (45), Energy Weapons +5 (20)
Gun Nut
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