Strength
3
 
Perception
1
 
Endurance
10
 
Charisma
2
 
Intelligence
4
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
1.5
 
Skill Points
14
 
Barter
26
 
Big Guns
27
 
Energy Weapons
9
 
Explosives
9
 
Lockpick
24
 
Medicine
15
 
Melee Weapons
13
 
Repair
15
 
Science
15
 
Small Guns
42
 
Sneak
27
 
Speech
11
 
Unarmed
27
 
Level 1
ST 3 PE 1 EN 10 CH 2 IN 4 AG 10 LK 10
Barter, Small Guns, and Lockpick
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