Strength
10
 
Perception
1
 
Endurance
1
 
Charisma
7
 
Intelligence
1
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
5.0
 
Skill Points
11
 
Barter
21
 
Big Guns
9
 
Energy Weapons
9
 
Explosives
9
 
Lockpick
24
 
Medicine
9
 
Melee Weapons
27
 
Repair
9
 
Science
9
 
Small Guns
27
 
Sneak
42
 
Speech
36
 
Unarmed
9
 
Level 1
ST 10 PE 1 EN 1 CH 7 IN 1 AG 10 LK 10
Sneak, Speech, and Lockpick
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