Strength
7
 
Perception
5
 
Endurance
6
 
Charisma
5
 
Intelligence
4
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.5
 
Skill Points
14
 
Barter
16
 
Big Guns
18
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
16
 
Medicine
35
 
Melee Weapons
20
 
Repair
35
 
Science
14
 
Small Guns
45
 
Sneak
18
 
Speech
16
 
Unarmed
18
 
Gun Nut
Level 1
ST 7 PE 5 EN 6 CH 5 IN 4 AG 6 LK 7
Small Guns, Repair, and Medicine
Level 2
Small Guns +7 (45), Repair +1 (35), Medicine +6 (35)
Gun Nut
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