Strength
5
 
Perception
5
 
Endurance
6
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
15
 
Big Guns
18
 
Energy Weapons
30
 
Explosives
15
 
Lockpick
25
 
Medicine
35
 
Melee Weapons
15
 
Repair
64
 
Science
25
 
Small Guns
64
 
Sneak
25
 
Speech
15
 
Unarmed
17
 
Educated
Gun Nut (2)
Level 1
ST 5 PE 5 EN 6 CH 5 IN 9 AG 5 LK 5
Small Guns, Repair, and Energy Weapons
Bobblehead (Medicine)
Level 2
Sneak +9 (24), Lockpick +10 (25)
Gun Nut
Bobblehead (Intelligence)
Level 3
Sneak +1 (25), Small Guns +14 (54), Repair +4 (54), Big Guns +1 (18)
Gun Nut
Level 4
Small Guns +10 (64), Repair +10 (64)
Educated
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