Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
6
 
Intelligence
10
 
Agility
9
 
Luck
6
 
Action Points
108
 
Carry Weight
200
 
Critical Chance
11%
 
Dmg Resist
15%
 
Hit Points
430
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
90
 
Big Guns
19
 
Energy Weapons
95
 
Explosives
30
 
Lockpick
75
 
Medicine
95
 
Melee Weapons
15
 
Repair
95
 
Science
28
 
Small Guns
95
 
Sneak
25
 
Speech
60
 
Unarmed
19
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Barkskin
Better Criticals
Commando
Concentrated Fire
Covert Ops
Educated
Fast Metabolism
Finesse
Here and Now
Intense Training
Lawbringer
Master Trader
Power Armor Training
Scrounger
Sniper
Solar Powered
Swift Learner (3)
Toughness
Level 1
ST 4 PE 4 EN 6 CH 5 IN 9 AG 8 LK 4
Repair, Speech, Energy Weapons
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Sight
Barkskin
Level 2
Energy Weapons +8 (40), Lockpick +4 (21), Speech +8 (40)
Swift Learner
Covert Ops
Power Armor Training
Level 3
Small Guns +14 (40), Lockpick +6 (30)
Swift Learner
Level 4
Energy Weapons +10 (50), Lockpick +5 (35), Speech +5 (45)
Educated
Level 5
Energy Weapons +5 (55), Repair +18 (58)
Swift Learner
Level 6
Lockpick +10 (45), Speech +5 (50), Repair +7 (65), Barter +1 (18)
Toughness
Level 7
Energy Weapons +1 (56), Lockpick +5 (50), Repair +5 (70), Barter +12 (30)
Intense Training (LK)
Level 8
Energy Weapons +3 (59), Barter +20 (50)
Commando
Level 9
Small Guns +2 (42), Energy Weapons +16 (75), Repair +5 (75)
Scrounger
Level 10
Small Guns +8 (50), Energy Weapons +15 (90)
Here and Now
Level 11
Small Guns +5 (55), Speech +3 (53), Medicine +15 (40)
Finesse
Level 12
Small Guns +5 (60), Energy Weapons +5 (95), Speech +2 (55), Barter +1 (51), Medicine +10 (50)
Fast Metabolism
Level 13
Repair +5 (80), Barter +18 (69)
Sniper
Level 14
Repair +10 (90), Barter +3 (72), Medicine +10 (60)
Master Trader
Level 15
Small Guns +10 (70), Barter +13 (85)
Lawbringer
Level 16
Barter +5 (90), Medicine +18 (78)
Better Criticals
Level 17
Lockpick +23 (73)
Action Boy/Girl
Level 18
Small Guns +8 (78), Lockpick +2 (75), Explosives +13 (30)
Concentrated Fire
Level 19
Small Guns +17 (95), Medicine +6 (84)
Adamantium Skeleton
Level 20
Speech +5 (60), Sneak +2 (25), Repair +5 (95), Medicine +11 (95)
Solar Powered
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