Strength
6
 
Perception
5
 
Endurance
7
 
Charisma
5
 
Intelligence
8
 
Agility
5
 
Luck
4
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
14
 
Big Guns
18
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
29
 
Medicine
20
 
Melee Weapons
16
 
Repair
35
 
Science
35
 
Small Guns
14
 
Sneak
14
 
Speech
14
 
Unarmed
18
 
Level 1
ST 6 PE 5 EN 7 CH 5 IN 8 AG 5 LK 4
Science, Repair, and Lockpick
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