Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
18%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Booster Shot
Commando
Comprehension
Computer Whiz
Covert Ops
Dream Crusher
Educated
Explorer
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Hematophage
Here and Now
Intense Training (4)
Light Step
Mister Sandman
Ninja
No Weaknesses
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Pyromaniac
Rad Regeneration
Scrounger
Silent Running
Sniper
Strong Back
Superior Defender
Tag!
Toughness
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 1 PE 10 EN 5 CH 1 IN 10 AG 10 LK 3
Science, Lockpick, and Sneak
Level 2
Sneak +20 (59)
Intense Training (LK)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Wired Reflexes
Big Book of Science => Science +1 (50)
Level 3
Sneak +20 (90)
Intense Training (LK)
Level 4
Sneak +10 (100), Barter +10 (27)
Educated
Level 5
Barter +23 (50)
Comprehension
Level 6
Big Guns +23 (50)
Intense Training (EN)
Level 7
Energy Weapons +15 (50), Explosives +8 (43)
Gunslinger
Level 8
Explosives +7 (50), Melee Weapons +1 (18), Medicine +15 (50)
Scrounger
Level 9
Melee Weapons +23 (41)
Commando
Level 10
Repair +14 (49), Melee Weapons +9 (50)
Mister Sandman
Level 11
Unarmed +12 (39), Speech +10 (27), Repair +1 (50)
Finesse
Level 12
Speech +23 (50)
Silent Running
Level 13
Small Guns +12 (47), Unarmed +11 (50)
Sniper
Level 14
Small Guns +3 (50), Speech +19 (69), Science +1 (52)
Toughness
Level 15
Speech +23 (92)
Light Step
Level 16
Speech +8 (100), Repair +15 (65)
Action Boy/Girl
Level 17
Repair +23 (88)
Tag! (Small Guns)
Level 18
Small Guns +11 (76), Repair +12 (100)
Adamantium Skeleton
Level 19
Small Guns +23 (99)
Here and Now
Level 20
Small Guns +1 (100), Science +22 (74)
Grim Reaper's Sprint
Covert Ops
Level 21
Science +23 (100)
Explorer
Level 22
Lockpick +23 (76)
Puppies!
Level 23
Lockpick +23 (99)
Computer Whiz
Level 24
Lockpick +1 (100), Barter +22 (80)
No Weaknesses
Level 25
Barter +20 (100), Melee Weapons +3 (63)
Intense Training (ST)
Level 26
Melee Weapons +23 (86)
Warmonger
Level 27
Melee Weapons +14 (100), Big Guns +9 (59)
Ninja
Level 28
Big Guns +23 (82)
Strong Back
Level 29
Explosives +10 (60), Big Guns +13 (95)
Pyromaniac
Level 30
Medicine +18 (70), Big Guns +5 (100)
Almost Perfect
Pugilism Illustrated => Unarmed +2 (60)
Pugilism Illustrated => Unarmed +2 (62)
Pugilism Illustrated => Unarmed +2 (64)
Pugilism Illustrated => Unarmed +2 (66)
Pugilism Illustrated => Unarmed +2 (68)
Nikola Tesla and You => Energy Weapons +2 (54)
Nikola Tesla and You => Energy Weapons +2 (56)
Nikola Tesla and You => Energy Weapons +2 (58)
Pugilism Illustrated => Unarmed +2 (70)
Nikola Tesla and You => Energy Weapons +2 (60)
Nikola Tesla and You => Energy Weapons +2 (62)
Nikola Tesla and You => Energy Weapons +2 (64)
Duck and Cover! => Explosives +2 (64)
Nikola Tesla and You => Energy Weapons +2 (66)
Pugilism Illustrated => Unarmed +2 (72)
Pugilism Illustrated => Unarmed +2 (74)
Pugilism Illustrated => Unarmed +2 (76)
Pugilism Illustrated => Unarmed +2 (78)
Pugilism Illustrated => Unarmed +2 (80)
Pugilism Illustrated => Unarmed +2 (82)
Pugilism Illustrated => Unarmed +2 (84)
Pugilism Illustrated => Unarmed +2 (86)
Pugilism Illustrated => Unarmed +2 (88)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (74)
D.C. Journal of Internal Medicine => Medicine +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Nikola Tesla and You => Energy Weapons +2 (68)
Nikola Tesla and You => Energy Weapons +2 (70)
Nikola Tesla and You => Energy Weapons +2 (72)
Nikola Tesla and You => Energy Weapons +2 (74)
Nikola Tesla and You => Energy Weapons +2 (76)
Nikola Tesla and You => Energy Weapons +2 (78)
Nikola Tesla and You => Energy Weapons +2 (80)
Nikola Tesla and You => Energy Weapons +2 (82)
Nikola Tesla and You => Energy Weapons +2 (84)
Nikola Tesla and You => Energy Weapons +2 (86)
Nikola Tesla and You => Energy Weapons +2 (88)
Nikola Tesla and You => Energy Weapons +2 (90)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Duck and Cover! => Explosives +2 (66)
Duck and Cover! => Explosives +2 (68)
Duck and Cover! => Explosives +2 (70)
Duck and Cover! => Explosives +2 (72)
Duck and Cover! => Explosives +2 (74)
Duck and Cover! => Explosives +2 (76)
Duck and Cover! => Explosives +2 (78)
Duck and Cover! => Explosives +2 (80)
Duck and Cover! => Explosives +2 (82)
Duck and Cover! => Explosives +2 (84)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Barkskin
Ant Might
Superior Defender
Bobblehead (Endurance)
Bobblehead (Luck)
Bobblehead (Charisma)
Ghoul Ecology
Dream Crusher
Hematophage
Power Armor Training
Rad Regeneration
Xenotech Expert
Booster Shot
Auto Expert
Pitt Fighter
Punga Power!
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Agility)
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