Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
102
 
Carry Weight
250
 
Critical Chance
11%
 
Dmg Resist
20%
 
Hit Points
430
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
60
 
Big Guns
30
 
Energy Weapons
70
 
Explosives
70
 
Lockpick
70
 
Medicine
80
 
Melee Weapons
61
 
Repair
80
 
Science
80
 
Small Guns
70
 
Sneak
80
 
Speech
60
 
Unarmed
27
 
Action Boy/Girl
Better Criticals
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Fast Metabolism
Finesse
Gunslinger
Intense Training (3)
Life Giver
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Repair, Small Guns, and Sneak
Bobblehead (Medicine)
Level 2
Lockpick +9 (24), Explosives +10 (25)
Intense Training (LK)
Bobblehead (Intelligence)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Barter)
Level 3
Sneak +8 (50), Small Guns +8 (50), Speech +4 (29)
Intense Training (PE)
Level 4
Lockpick +4 (40), Speech +16 (45)
Educated
Level 5
Lockpick +8 (48), Speech +5 (50), Science +5 (40), Medicine +5 (40)
Comprehension
Level 6
Lockpick +13 (61), Repair +10 (60)
Gunslinger
Level 7
Lockpick +9 (70), Science +10 (50), Medicine +4 (44)
Intense Training (EN)
Level 8
Sneak +7 (57), Small Guns +10 (60), Medicine +6 (50)
Commando
Level 9
Sneak +3 (60), Science +10 (60), Medicine +10 (60)
Strong Back
Level 10
Energy Weapons +13 (40), Speech +10 (60)
Finesse
Level 11
Sneak +3 (63), Small Guns +10 (70), Repair +10 (70)
Toughness
Level 12
Sneak +7 (70), Science +10 (70), Medicine +6 (66)
Sniper
Level 13
Energy Weapons +19 (59), Medicine +4 (70)
Silent Running
Level 14
Energy Weapons +1 (70), Repair +10 (80), Science +2 (72), Medicine +10 (80)
Cyborg
Level 15
Explosives +13 (50), Barter +10 (35)
Life Giver
Level 16
Explosives +10 (60), Barter +5 (40), Science +8 (80)
Better Criticals
Level 17
Barter +20 (60), Big Guns +3 (30)
Action Boy/Girl
Level 18
Explosives +10 (70), Melee Weapons +13 (38)
Concentrated Fire
Level 19
Melee Weapons +23 (61)
Fast Metabolism
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