Strength
2
 
Perception
8
 
Endurance
2
 
Charisma
2
 
Intelligence
9
 
Agility
9
 
Luck
8
 
Action Points
83
 
Carry Weight
170
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
1.0
 
Skill Points
19
 
Barter
10
 
Big Guns
10
 
Energy Weapons
22
 
Explosives
22
 
Lockpick
37
 
Medicine
24
 
Melee Weapons
10
 
Repair
39
 
Science
24
 
Small Guns
39
 
Sneak
24
 
Speech
10
 
Unarmed
10
 
Level 1
ST 2 PE 8 EN 2 CH 2 IN 9 AG 9 LK 8
Small Guns, Repair, and Lockpick
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