Strength
2
 
Perception
6
 
Endurance
7
 
Charisma
4
 
Intelligence
10
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
170
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
13
 
Big Guns
34
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
17
 
Medicine
40
 
Melee Weapons
9
 
Repair
40
 
Science
25
 
Small Guns
15
 
Sneak
15
 
Speech
13
 
Unarmed
19
 
Level 1
ST 2 PE 6 EN 7 CH 4 IN 10 AG 5 LK 6
Big Guns, Medicine, and Repair
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