Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
85
 
Big Guns
75
 
Energy Weapons
75
 
Explosives
75
 
Lockpick
75
 
Medicine
71
 
Melee Weapons
85
 
Repair
79
 
Science
81
 
Small Guns
95
 
Sneak
95
 
Speech
100
 
Unarmed
95
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Better Criticals
Bloody Mess
Commando
Comprehension
Cyborg
Educated
Explorer
Fast Metabolism
Finesse
Fortune Finder
Grim Reaper's Sprint
Here and Now
Lady Killer/Black Widow
Life Giver
Light Step
Nerves of Steel
Rad Absorption
Rad Resistance
Robotics Expert
Scrounger
Silent Running
Sniper
Strong Back
Swift Learner
Tag!
Toughness
Level 1
ST 6 PE 6 EN 6 CH 1 IN 9 AG 6 LK 6
Speech, Sneak, and Small Guns
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Level 2
Unarmed +20 (40)
Lady Killer/Black Widow
Level 3
Unarmed +20 (60)
Swift Learner
Level 4
Unarmed +20 (80)
Educated
Level 5
Sneak +23 (58)
Comprehension
Level 6
Sneak +22 (80), Melee Weapons +1 (21)
Toughness
Level 7
Melee Weapons +23 (44)
Bloody Mess
Level 8
Melee Weapons +23 (67)
Strong Back
Level 9
Repair +10 (36), Melee Weapons +13 (80)
Scrounger
Level 10
Repair +23 (59)
Finesse
Level 11
Lockpick +10 (30), Speech +5 (30), Science +4 (30), Medicine +4 (30)
Commando
Level 12
Energy Weapons +10 (30), Explosives +10 (30), Barter +3 (13)
Silent Running
Level 13
Science +23 (53)
Sniper
Level 14
Small Guns +15 (50), Speech +8 (38)
Light Step
D.C. Journal of Internal Medicine => Medicine +2 (32)
D.C. Journal of Internal Medicine => Medicine +2 (34)
D.C. Journal of Internal Medicine => Medicine +2 (36)
D.C. Journal of Internal Medicine => Medicine +2 (38)
D.C. Journal of Internal Medicine => Medicine +2 (40)
D.C. Journal of Internal Medicine => Medicine +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (44)
D.C. Journal of Internal Medicine => Medicine +2 (46)
D.C. Journal of Internal Medicine => Medicine +2 (48)
Big Book of Science => Science +2 (55)
Big Book of Science => Science +2 (57)
Level 15
Speech +8 (46), Science +3 (60), Medicine +12 (60)
Cyborg
Level 16
Lockpick +19 (49), Speech +4 (50)
Better Criticals
Level 17
Energy Weapons +2 (42), Lockpick +1 (50), Explosives +20 (50)
Action Boy/Girl
Level 18
Energy Weapons +8 (50), Barter +15 (28)
Robotics Expert
Level 19
Barter +22 (50), Big Guns +1 (21)
Life Giver
Level 20
Big Guns +23 (44)
Grim Reaper's Sprint
Level 21
Unarmed +10 (90), Speech +13 (63)
Adamantium Skeleton
Level 22
Speech +23 (86)
Fast Metabolism
Level 23
Small Guns +19 (69), Speech +4 (90)
Rad Resistance
Level 24
Small Guns +21 (90), Repair +1 (60), Big Guns +1 (45)
Fortune Finder
Level 25
Repair +10 (70), Science +10 (70), Big Guns +3 (48)
Explorer
Level 26
Barter +11 (61), Medicine +10 (70), Big Guns +2 (50)
Nerves of Steel
Level 27
Lockpick +10 (60), Explosives +4 (69), Barter +9 (70)
Tag! (Explosives)
Level 28
Energy Weapons +10 (60), Lockpick +2 (62), Explosives +1 (70), Big Guns +10 (60)
Rad Absorption
Level 29
Energy Weapons +10 (70), Lockpick +8 (70), Big Guns +5 (65)
Here and Now
Level 30
Repair +8 (79), Science +10 (81), Big Guns +5 (75)
Almost Perfect
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