Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
37
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Explorer
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gun Nut (3)
Mysterious Stranger
Nerves of Steel
No Weaknesses
Quantum Chemist
Rad Resistance
Scrounger
Silent Running
Sniper
Strong Back
Tag!
Toughness
Warmonger
Level 1
ST 1 PE 8 EN 3 CH 1 IN 9 AG 9 LK 9
Small Guns, Medicine, and Repair
Covert Ops
Ant Sight
Level 2
Small Guns +7 (55), Repair +6 (51), Medicine +6 (46)
Gun Nut
Level 3
Small Guns +5 (65), Speech +4 (13), Repair +4 (60), Barter +5 (14), Medicine +1 (47)
Gun Nut
Level 4
Small Guns +5 (70), Speech +3 (16), Barter +6 (20), Science +2 (30), Medicine +3 (50)
Educated
Level 5
Sneak +10 (35), Speech +4 (20), Medicine +8 (58)
Comprehension
Level 6
Speech +10 (30), Barter +10 (30), Medicine +2 (60)
Gun Nut
Level 7
Sneak +5 (40), Lockpick +7 (35), Speech +5 (35), Barter +5 (35)
Bloody Mess
Level 8
Sneak +2 (42), Lockpick +5 (40), Speech +5 (40), Barter +5 (40), Medicine +5 (65)
Commando
Level 9
Sneak +8 (50), Lockpick +4 (44), Speech +5 (45), Barter +5 (45)
Scrounger
Level 10
Lockpick +2 (46), Speech +5 (50), Repair +5 (70), Barter +5 (50), Medicine +5 (70)
Finesse
Level 11
Lockpick +2 (48), Speech +10 (60), Barter +10 (60)
Mysterious Stranger
Level 12
Lockpick +12 (60), Science +10 (40)
Fast Metabolism
Level 13
Speech +2 (62), Barter +5 (65), Science +15 (55)
Sniper
Level 14
Lockpick +9 (69), Speech +8 (70), Barter +5 (70)
Adamantium Skeleton
Level 15
Energy Weapons +16 (51), Lockpick +1 (70), Science +5 (60)
Cyborg
Level 16
Small Guns +5 (80), Energy Weapons +9 (60), Repair +8 (78)
Action Boy/Girl
Level 17
Lockpick +10 (80), Repair +2 (80), Medicine +10 (80)
Better Criticals
Level 18
Sneak +20 (70), Science +2 (62)
Concentrated Fire
Level 19
Energy Weapons +10 (70), Science +12 (74)
Silent Running
Level 20
Energy Weapons +10 (80), Speech +3 (73), Barter +3 (73), Science +6 (80)
Grim Reaper's Sprint
Level 21
Sneak +1 (81), Small Guns +3 (83), Energy Weapons +3 (83), Lockpick +3 (83), Repair +3 (83), Barter +3 (76), Science +3 (83), Medicine +3 (83)
Explorer
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 22
Small Guns +5 (100), Lockpick +5 (100), Repair +5 (100), Science +5 (100), Medicine +3 (98)
Quantum Chemist
Level 23
Sneak +7 (100), Energy Weapons +5 (100), Explosives +9 (61), Medicine +2 (100)
Tag! (Explosives)
Level 24
Explosives +23 (84)
No Weaknesses
Level 25
Explosives +16 (100), Melee Weapons +7 (34)
Rad Resistance
Level 26
Melee Weapons +23 (57)
Nerves of Steel
Level 27
Melee Weapons +23 (80)
Warmonger
Level 28
Melee Weapons +20 (100), Big Guns +3 (30)
Toughness
Level 29
Big Guns +23 (53)
Strong Back
Level 30
Big Guns +23 (84)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
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