Strength
1
 
Perception
5
 
Endurance
2
 
Charisma
7
 
Intelligence
10
 
Agility
5
 
Luck
10
 
Action Points
75
 
Carry Weight
160
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
21
 
Big Guns
26
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
17
 
Medicine
42
 
Melee Weapons
9
 
Repair
27
 
Science
42
 
Small Guns
17
 
Sneak
17
 
Speech
21
 
Unarmed
11
 
Level 1
ST 1 PE 5 EN 2 CH 7 IN 10 AG 5 LK 10
Big Guns, Medicine, and Science
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