Strength
5
 
Perception
7
 
Endurance
6
 
Charisma
5
 
Intelligence
9
 
Agility
3
 
Luck
5
 
Action Points
71
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
15
 
Big Guns
17
 
Energy Weapons
34
 
Explosives
34
 
Lockpick
19
 
Medicine
38
 
Melee Weapons
15
 
Repair
23
 
Science
23
 
Small Guns
11
 
Sneak
11
 
Speech
15
 
Unarmed
17
 
Level 1
ST 5 PE 7 EN 6 CH 5 IN 9 AG 3 LK 5
Energy Weapons, Medicine, and Explosives
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