Strength
6
 
Perception
8
 
Endurance
8
 
Charisma
3
 
Intelligence
7
 
Agility
5
 
Luck
3
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
10
 
Big Guns
20
 
Energy Weapons
20
 
Explosives
40
 
Lockpick
20
 
Medicine
35
 
Melee Weapons
16
 
Repair
18
 
Science
18
 
Small Guns
14
 
Sneak
14
 
Speech
10
 
Unarmed
45
 
Swift Learner
Level 1
ST 6 PE 8 EN 8 CH 3 IN 7 AG 5 LK 3
Unarmed, Medicine, and Explosives
Level 2
Unarmed +10 (45), Explosives +5 (40), Medicine +2 (35)
Swift Learner
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