Strength
5
 
Perception
10
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
15
 
Big Guns
15
 
Energy Weapons
25
 
Explosives
40
 
Lockpick
40
 
Medicine
15
 
Melee Weapons
15
 
Repair
30
 
Science
15
 
Small Guns
15
 
Sneak
15
 
Speech
15
 
Unarmed
15
 
Level 1
ST 5 PE 10 EN 5 CH 5 IN 5 AG 5 LK 5
Explosives, Lockpick, and Repair
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