Strength
2
 
Perception
4
 
Endurance
5
 
Charisma
10
 
Intelligence
4
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
170
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.0
 
Skill Points
14
 
Barter
25
 
Big Guns
15
 
Energy Weapons
28
 
Explosives
13
 
Lockpick
28
 
Medicine
13
 
Melee Weapons
9
 
Repair
13
 
Science
13
 
Small Guns
25
 
Sneak
25
 
Speech
25
 
Unarmed
30
 
Level 1
ST 2 PE 4 EN 5 CH 10 IN 4 AG 10 LK 5
Energy Weapons, Unarmed, and Lockpick
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