Strength
6
 
Perception
5
 
Endurance
5
 
Charisma
6
 
Intelligence
10
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
18
 
Big Guns
16
 
Energy Weapons
51
 
Explosives
16
 
Lockpick
35
 
Medicine
41
 
Melee Weapons
18
 
Repair
51
 
Science
26
 
Small Guns
16
 
Sneak
16
 
Speech
18
 
Unarmed
16
 
Intense Training (2)
Level 1
ST 5 PE 5 EN 5 CH 6 IN 9 AG 5 LK 5
Repair, Lockpick, and Energy Weapons
Level 2
Energy Weapons +10 (40), Lockpick +4 (34), Repair +5 (43)
Intense Training (LK)
Bobblehead (Intelligence)
Level 3
Energy Weapons +10 (51), Repair +5 (51), Medicine +5 (31)
Intense Training (LK)
Bobblehead (Strength)
Bobblehead (Medicine)
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