Strength
10
 
Perception
3
 
Endurance
1
 
Charisma
1
 
Intelligence
7
 
Agility
10
 
Luck
8
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
5.0
 
Skill Points
17
 
Barter
8
 
Big Guns
8
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
27
 
Medicine
20
 
Melee Weapons
41
 
Repair
20
 
Science
20
 
Small Guns
26
 
Sneak
41
 
Speech
8
 
Unarmed
8
 
Level 1
ST 10 PE 3 EN 1 CH 1 IN 7 AG 10 LK 8
Lockpick, Melee Weapons, and Sneak
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