Strength
5
 
Perception
9
 
Endurance
5
 
Charisma
4
 
Intelligence
7
 
Agility
6
 
Luck
4
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
12
 
Big Guns
14
 
Energy Weapons
22
 
Explosives
22
 
Lockpick
37
 
Medicine
18
 
Melee Weapons
14
 
Repair
18
 
Science
33
 
Small Guns
16
 
Sneak
31
 
Speech
12
 
Unarmed
14
 
Level 1
ST 5 PE 9 EN 5 CH 4 IN 7 AG 6 LK 4
Science, Lockpick, and Sneak
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