Strength
7
 
Perception
4
 
Endurance
9
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
1
 
Action Points
83
 
Carry Weight
220
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
6
 
Big Guns
21
 
Energy Weapons
11
 
Explosives
11
 
Lockpick
31
 
Medicine
50
 
Melee Weapons
17
 
Repair
21
 
Science
21
 
Small Guns
50
 
Sneak
26
 
Speech
5
 
Unarmed
21
 
Thief
Level 1
ST 7 PE 4 EN 9 CH 1 IN 9 AG 9 LK 1
Medicine, Lockpick, and Small Guns
Bobblehead (Medicine)
Level 2
Small Guns +14 (50), Barter +1 (6), Medicine +4 (50)
Thief
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