Strength
4
 
Perception
5
 
Endurance
6
 
Charisma
7
 
Intelligence
7
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.0
 
Skill Points
17
 
Barter
40
 
Big Guns
17
 
Energy Weapons
16
 
Explosives
15
 
Lockpick
40
 
Medicine
42
 
Melee Weapons
13
 
Repair
32
 
Science
22
 
Small Guns
50
 
Sneak
20
 
Speech
40
 
Unarmed
17
 
Gun Nut
Intense Training
Scoundrel
Swift Learner
Level 1
ST 4 PE 5 EN 6 CH 7 IN 6 AG 7 LK 5
Small Guns, Speech, and Barter
Level 2
Lockpick +16 (31)
Swift Learner
Level 3
Small Guns +6 (45), Medicine +10 (27)
Gun Nut
Level 4
Lockpick +9 (40), Repair +4 (26), Medicine +3 (30)
Scoundrel
Level 5
Sneak +1 (20), Small Guns +5 (50), Energy Weapons +1 (16), Speech +1 (40), Repair +4 (32), Barter +1 (40), Science +3 (22)
Intense Training (IN)
Bobblehead (Medicine)
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