Strength
1
 
Perception
10
 
Endurance
1
 
Charisma
10
 
Intelligence
1
 
Agility
10
 
Luck
7
 
Action Points
85
 
Carry Weight
160
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
0.5
 
Skill Points
11
 
Barter
26
 
Big Guns
8
 
Energy Weapons
41
 
Explosives
26
 
Lockpick
26
 
Medicine
8
 
Melee Weapons
8
 
Repair
8
 
Science
8
 
Small Guns
41
 
Sneak
41
 
Speech
26
 
Unarmed
8
 
Level 1
ST 1 PE 10 EN 1 CH 10 IN 1 AG 10 LK 7
Small Guns, Energy Weapons, and Sneak
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